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Abstract
Many social psychological phenomena that are found in face-to-face group work are also found in online group work (i.e., collaborative learning). In this chapter, we describe some of these more common phenomena, including social loafing, social categorization, and a variety of cognitive distortions. We also describe the stages that groups go through in order to become fully functioning teams. Because some of these experiences are unpleasant for both the instructor and the student, both faculty and students sometimes resist the use of collaborative learning. Furthermore, because of the anonymous nature of online group work, these negative experiences can be magnified. -
Group Norm Setting: A Critical Skill for Effective Classroom Groups - Link to PDF
Abstract
The authors assert that cooperative learning techniques coupled with effective group norm setting can produce more highly functional classroom groups at the college level. After reviewing the types of educational groups and the elements of cooperative learning, procedures are discussed for establishing positive group norms. Re-visiting these established group norms is stressed as a means of creating optimally functional groups. This information is useful for college teachers. -
Anecdote: Why people don't use collaboration tools
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- The many stages of growth, discussing themes of balancing forces (soft vs hard security, readers vs writers, familiarity vs anonymity, ...) of an OnlineCommunity within a wiki, with enough pragmatic specifics to guide a budding wiki builder, and collating links to relevant pages of best practice/worst practice
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Gardening / Socialtext Customer Exchange
Wiki gardening with link to wiki gardening tips
- Gardening
- One of the great things about a wiki is the way structure emerges
organically. Rather than imposing rigid "top down" hierarchies,
taxonomies, and ontologies a wiki enables people to organize ideas and
conversations in ways that make sense to them. The structure emerges
and over time, and is constantly evolving.
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1% rule (Internet culture) - Wikipedia, the free encyclopedia
90-9-1 principle
- In Internet culture, the 1% rule or the 90-9-1 principle (sometimes also presented as 89:10:1 ratio[1]) reflects a theory that more people will lurk in a virtual community than will participate. This term is often used to refer to participation inequality in the context of the Internet.
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Saturday 9 April 2011
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